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 ### Game Title: Color Blindness


### Overview

"Color Blindness" is an educational and challenging puzzle game designed to raise awareness about color blindness while providing an engaging gameplay experience. Players will navigate through various levels that simulate different types of color vision deficiencies, solving puzzles that test their perception and problem-solving skills.


### Objectives

- **Educational Goal:** Increase awareness and understanding of color blindness.

- **Gameplay Goal:** Solve color-based puzzles and complete levels.


### Key Features

1. **Variety of Puzzles:** Multiple types of puzzles, including matching, sorting, and pattern recognition.

2. **Different Modes:** Levels simulate different types of color blindness, such as Deuteranopia, Protanopia, and Tritanopia.

3. **Progressive Difficulty:** Puzzles increase in complexity as players advance.

4. **Educational Content:** Information snippets about color blindness between levels.

5. **Assistive Options:** Tools and hints to help players who struggle with certain puzzles.

6. **Color Vision Simulator:** A tool that allows players to see how colors appear to individuals with various types of color blindness.


### Game Mechanics

- **Puzzle Types:**

  - **Matching:** Players match items based on color and pattern.

  - **Sorting:** Players sort items into categories based on color.

  - **Pattern Recognition:** Players identify patterns hidden in a grid of colors.


- **Simulation Levels:**

  - **Normal Vision:** Baseline puzzles with standard color perception.

  - **Deuteranopia Simulation:** Green-weak/blind puzzles.

  - **Protanopia Simulation:** Red-weak/blind puzzles.

  - **Tritanopia Simulation:** Blue-weak/blind puzzles.


### Controls

- **Mouse/Touchscreen:** Drag and drop items, tap to select.

- **Keyboard (Optional):** Arrow keys for navigation, Enter key to select.


### Levels and Progression

- **Level Design:** Each level presents a unique challenge, incorporating the different types of puzzles.

- **Difficulty Scaling:** Early levels are simple to familiarize players with the mechanics, while later levels introduce more complex puzzles and combinations.

- **Achievements:** Rewards for completing levels, achieving high scores, and solving puzzles quickly.


### User Interface

- **Main Menu:** Options for starting the game, accessing settings, viewing achievements, and learning about color blindness.

- **Settings Menu:** Adjust game volume, toggle assistive options, and switch color simulation modes.

- **In-game HUD:** Displays current level, score, and hints.


### Educational Elements

- **Facts and Tips:** Between levels, players receive information about color blindness, including causes, types, and real-life challenges faced by individuals with color vision deficiencies.

- **Interactive Learning:** Mini-games and quizzes to reinforce understanding.


### Assistive Options

- **Hint System:** Players can use hints to get clues for difficult puzzles.

- **Colorblind Mode:** Adjusts colors to make puzzles easier for colorblind players.

- **Pattern Overlays:** Adds patterns to items to aid in differentiation.


### Monetization

- **Free-to-Play with Ads:** The game is free to play with optional ads.

- **In-App Purchases:** Option to buy hints, remove ads, and unlock special levels or content.


### Target Audience

- **Age Group:** Suitable for ages 8 and up.

- **Demographics:** Educators, students, and anyone interested in learning about color blindness.


### Development Plan

- **Prototype Phase:** Develop a basic version with core mechanics and a few levels.

- **Testing Phase:** Conduct user testing to gather feedback and refine gameplay.

- **Expansion Phase:** Add more levels, puzzles, and educational content.

- **Launch Phase:** Release the game on major platforms (iOS, Android, and PC).


### Marketing Strategy

- **Educational Partnerships:** Collaborate with schools and educational organizations.

- **Social Media Campaigns:** Use platforms like Facebook, Instagram, and Twitter to raise awareness.

- **Influencer Collaborations:** Partner with influencers in the education and gaming communities.


"Color Blindness" aims to be both fun and educational, providing players with an understanding of color vision deficiencies while challenging their puzzle-solving skills.

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